Pablo Villalba, Teambox’s founder, gives insightful thoughts and
actionable advice on gamification:
- believing that you can engage users only by adding game features to an existing product is doomed to fail
- like social, gamification is a new “cargo cult”,
an attempt to recreate successful outcomes by replicating features that
worked for Facebook or Foursquare. Your product is different: why
adding game features to it would “make you as successful as they’ve
been”?
- instead, product designers should focus on providing a solid solution to people’s needs. Gamification can come on top of that to make the experience even better.
Best quotes:
- “Gamification is the monosodium glutamate of engagement: a low cost alternative to building something genuinely compelling for your users.”
- "Twitter doesn’t have game mechanics, and it’s truly engaging.
Because users share things they care about, and Twitter does a great
job getting out of the way and letting you do what you want to do."
Source: Teambox blog, Gamification, social and other cargo cults